This is one of a series of posts so it won't be finished, but some things have to be laid out.
The exact point where gravity is created is discussed here. No bozos or bozons will me mentioned except in jest.
Before we look at these heavily expanded diagrams, it is critical to understand that the distance between two points is a solution. Since the algorithm is solved in g-space, there is no distance between points. This is why stacked solutions are necessary to give the impression of separation. Without adding each two preceding universes to the next, there would be no distance generated.
Hence, merely by varying the angle very slightly, and below we will discuss how slight those variations are, you are assured that no overlap occurs except where mandated by the solution.
To put this in perspective, take a separation defined by the difference of 1/(10^100). This is a very, very small separation to us, but in a non-linear environment, there is no "actual" separation, only a difference in solution. Proximity is effective only to the extent that it mandates a specific change in the subsequent universe that is relevant.
It is also critical to not that it is not driven by the addition of universes, that is merely a result. All change in the universe from one constant quantum point to the next is driven by the quantum change of a single variable.
In one of the next posts we are going to look at the "wrong turn tree" which I've begun and which will steadily grow as we move towards the publication date for the second edition of Spirals in Amber slated for say December. The perfect Christmas gift (since it basically undermines any man made religion).
Two diagrams are going to be used for gravity and then a third will be used for acceleration and finally an examination of the derivation of pi using something other than distances or the base 10 numbering system to give some perspective.
The problem with the acceleration diagram is that the amount of compression to get from space which has no observed velocity and no acceleration to photons which have a great deal of velocity but no acceleration is very great. Fortunately, it is not so great as the amount of compression needed to get to matter. For photons it is (1+1+2)2^2 or 4^2^2 or 256. That is if you were able to break a photon down (or the basic unit of a photon), and it certainly seems likely you could, then a single photon would yield 256 units of space.
Once you get to matter where "acceleration" comes into the picture, you have 10^16 scale of energy which is a 6^2^3 or 6^8 scale of photon compression you end up with a surface (for basic units) which compression limits the amount of space which can contact the matter at any point in time (for any solution in x (or, more specifically, for any solution of x,x-1,x-2)) This severe impact of the "different" space that can impact the quantum element of matter over a period of time severely limits what we would otherwise observe as speed over that time period. This is logical because you earthlings equate speed with movement through space so the more space contacted over several values of x by a quantum of anything, the faster it seems to move even though it is not moving at all in any quantum moment and even though all quantum are changing at the exact same rate so that what you call speed is just common solutions for space with whatever is moving. Photons being less compressed can contact more space during any quantum sets of events.
If we assume that at the quantum level space has a surface like black hole material has in black holes (theorized even by people like Hawking who don't know what black holes are) then the amount of different space that can contact that surface at a given point in time is limited by the surface area which, in this case, ensures the "observed acceleration" to be limited to the change in space.
The movement between values of x generates gravity and this is what was more or less mistakenly called previously the change from non-linearity to linearity. While it is the movement for linearity that generates gravity, it's not exactly the same thing.
The "gravity options" diagram shows how the "push" from one position to the next can generate gravity at one or more locations between a-f and combinations thereof. Each will be mentioned briefly here and then discussed in more detail in subsequent posts:
a: This is the separation of opposite results which are offset by a single value change of pi and one is the negative of the other except for this offset.
b: This is the movement within the same spiral arm of positive and negative elements within that arm about a common solution point
c and d are opposite changes around a single quantum of space. This is the movement of 0,1,1,0 or 0,-1,-1,0 for c and d respectively. The combination of these two for a single point (e.g. about B) is an example of two separate changes yielding a gravitational event.
f shows the movement between solution where the initial solution (x=1 or 2 depending on how you look at it) to the stacked location for x-4 (the maximum shown in the diagram) yields gravity, that is gravity exists only from the stacking from a common point.
The second diagram above shown how inflection points are generated by the overlap over time of the universes generated by the stacking of separate universe (positive and negative). This creates expansion or compression for the universe as a whole (around the average solution inflection points) as the universe approached (without ever reaching) equal amounts of positive and negative matter. During this cycle shown by these offset lines, the universe goes through periods where it expands and contracts without regard to the amount of gravity within the system, but instead as a result of the underlying sum or combined sub-universes some of which are expanding and some of which are contracting at any point in time while approaching in a pi like infinite converging series a solution where the total amount of plus and negative information are equal at the point of compression. Note that this diagram does not show the changing converging angle changes which are imperfectly reflected in the top drawing but if it were properly drawn (and you can see this in even the first volume of Spirals in Amber) these lines appear curved at high values of x and pi or even relatively low values of x.
Speed
The amount of compression shown here is not even close to the exponential amount required for photons to form in quantity, but this gives an impression of how the solution to a one variable algorithm gives the impression of speed merely based on the amount of space in the proximity of a higher state.
Where compression is high enough for photons to exist, massive amounts of space solutions are present to interact and give the photon speed. This process is even greater for other forms but instead of the smaller spiral solution, you have a longer spiral solution corresponding to the number of states through which the higher compression states may pass.
pi derivation and angles. This final diagram is to show that when we talk about fractions, we are also talking about changing geometries Hence for this early formation of pi you have 4+4/3-4/5+4/7-4/9+4/11-4/13+4/15th. The difference is that the original solution (pi=4) uses a non sided geometry which has no counterpart in space. The second part of the solution, the second "stacked" universe is 4/3 which is also an irregular structure based on our perceptions of space. Only at 4/5 do we begin to recognize a dimensional structure which we can understand and which remains for the balance of the solution for the curvature of space. As can be seen, however, you are using exponentially less information from an state during these subsequent states because you are returning to an initial point with each change from a higher number of potential states after only 4 movements no matter how many potential points are available for the state in question.
Thus endith part the 12th.
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