Pages

Sunday, March 17, 2019

perspective, matrix theory, backwards mathematics and the basic (3) rules reversing mathematics*

Are you ready to put your thinking caps on
I am going to cover in this blog post something a bit technical and mathematical
This is the story of matrix solutions and perspective
applied to changing base AuT physics and explaining why we see what we see
instead, perhaps, of what we should be seeing
or perhaps what we do see once we apply aut to things.

First my personal rambling and a quote changed in teh same way that perspective is changed
A miserly 2500 yards, was very tough after the weight and stair workout yesterday
However, it is done in its miserly fashion
and what is done is done well after a miserly fashion in this case.

By saying space is the same as other features
That we arisee from a dimensionless environment
and that time is not the same as change
We are able to reverse a lot of mathematics

Henri Poincare said:
Mathematics is the art of giving the same name to different things
AuT reverses that.
Math becomes the art of giving different names
to the same thing, i.e. space and change.

Let's get to the technical stuff, science.
Everyone who has one, put on your aluminum cone hats.

Quantum scalars are required in AuT
But AuT also requires at the base fixed ratios of one scalar to the next
At least for dimensional origins
Also gravity is the one constant, as opposed to time, that exists
in all transitions from non-dimensional space to dimensional everything else

Changing basis vectors means that
for zero dimensional space the vector lengths are all 0,0 resulting from a base of 0
for one dimensional ct2, the vector lengths are based on 0:0,256:27

Matrix vector multiplication is one of calculus courses I skipped
but it becomes sort of important here.
I cannot really draw mathematics here
[1     2]   [5] =  5 [1] + 6[2]=  [17]
[3     4]   [6]        [3]      [4]     [39]
as it were.
Dimensions as we see them translate the changing base numbers to a one to one feature, maybe
2^4:6^8:10^16 are the three different mathematical base vector features as they exist
We have a perspective only of the 10^16 coordinate change, albeit one with varying spatial curvature based on what is around us.  What does this mean?
Well first it means that time changes slightly with compression.
Second it means that when we move farther into space, there is less surrounding curvature
These are measurable differences that are related to one another.
Because we carry our regional dimensions with us into space, we see the changes, but they are minimal just as we even out velocity, so too are these changes evened out; but a geosynchronous satellite is going to experience different regional compression and has time fluctuations not related completely to diferent velocities associated with its spearation from the center of rotation within the earth's core.  That is, however, only a way of envisioning the minimal changes experieced.
We are talking about linear transformations that get these different base vectors that originated.
What we are seeing, if this theoretical model holds water and it should hold water very well
Is that the "true" universe looks like the box on the left, 1,3:2,4.
In our view from the 10^16ct3:1ct4 we are seeing 17:39, dimensionally 1x:1y:1z (adding z means also considering the 6^8ct2:1ct3).
Now you are properly asking what about the 256:1 of ct1 and ct2 and we experience that transformation as movement and gravity, not as a dimensional change even though it gives rise to the first dimensional separation or at least I think that is what is happening.
This transition can go both ways, just taking the inverse.
[1  2]-1
[3  4]
The idea is that there are transitions that require three different transformation of three different coordinate systems.
(A^-1)M(A) is the standard writing for this transformation which occurs for each of the matrix sets.
In this theoretical model, M is the 1:1 for each of the three dimensions that we experience.
A-1 and A are the matrix sets that transform the other dimensional sets to our perspective.
Since the 1:10^16 is standard for us and represents everything from time (the majority of it), to curvature to the mass energy transformation; the A-1 and A for the two remaining dimensions is a translation of the lower base and folding transitions to the 1:10^16 transformation which normalizes them for each of those features and hides the pre-time, pre-dimensional changes effectively from our perspective.
And don't get me started on Eigen vectors

A collection of the most recent books on AuT:








No comments:

Post a Comment